Super Smash Bros. Ultimate

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Mr. Game & Watch
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate

Mr. Game & Watch

Mr. Game & Watch is the face of a famous series of portable consoles from the 80s made by Nintendo. The series was very popular in Japan, and although it never made strides in the world as a whole, the franchise remains a hallmark of its forward-thinking ideas.Know more

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Win rate


Pick rate


Total players



The chart shows this character's most frequent matchups, and also the most favorable ones based on win rate.

Mr. Game & Watch matchup chart

Win rate

CharacterWin rateTotal usage
Fox49 %35
Zero Suit Samus43 %28
Byleth22 %27
Sonic42 %26
Mario81 %21
Pyra/Mythra37 %19
Wario44 %18
R.O.B.69 %16
Mega Man57 %14
Yoshi69 %13

Character abilities

  • Survivability: 6

  • Range: 5

  • Specials: 5

  • Speed: 8

  • Aerials: 7

More about Mr. Game & Watch:


From 1980 to 1991, Game & Watch was a series of handheld games released by Nintendo. Each with a unique game. The entire run was one of Nintendo's first major successes in the commercial electronic entertainment space selling well over 40 million units worldwide by the end of the project. Game & Watch is also considered as inspiration for the Wario line of games later, as these showcased similar quick gameplay snippets with various fun or wacky characters. 

There was a Game & Watch collection release for the Nintendo DS containing all the games from the series. As part of the 35th anniversary of the Mario Franchise in 2020, Nintendo released a new Game & Watch console with a variety of G&W-inspired games and a version of Super Mario Bros.: The Lost Levels, which was originally released for Japanese audiences only. Obviously, this special anniversary version also had a digital clock and alarm, like all Game & Watch before it.

In the competitive world of Super Smash Bros Ultimate G&W is viewed as a standout specialist character with a very strong glass-cannon complex. He has one of the best offensive capabilities in the game with combos, juggles, and KOs that are a serious threat to everyone on the roster. This on top of a towering offstage presence with both aerial attacks and edge traps that limit the opponent's options. But they are a glass cannon nonetheless. Their lightness and overall lack of range make G&W a very fragile figure for prolonged battles. Mastering the character can take a long time and require a reframing of how one approaches most matchups in the game. As such good G&W players might pivot to a secondary pick for when fights turn sour.

Key Information

First Appearance: 21 November 2001 (Super Smash Bros Melee)

Availability: Base game

Universe: Game & Watch

Occupation: Personal assistant and entertainer