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DRAGON BALL FighterZ

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Super Saiyan Blue Goku
DRAGON BALL FighterZ
DRAGON BALL FighterZ

Super Saiyan Blue Goku

After taping into the power of a Super Siyan God, Goku has been able to further that power to the point of holding a power called Super Saiyan Blue.Know more

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Win rate

54%(61-52)

Pick rate

2%

Total players

113

Statistics

The chart shows this character's most frequent matchups, and also the most favorable ones based on win rate.

Super Saiyan Blue Goku matchup chart

Win rate

0%100%
CharacterWin rateTotal usage
Ultra Instinct Goku45 %31
Android 2154 %26
Beerus41 %22
Kid Buu29 %21
Super Saiyan Blue Vegito53 %19
Vegeta71 %17
Super Saiyan Blue Gogeta47 %17
Fused Zamasu31 %16
Android 21 (Lab Coat)53 %15
Adult Gohan43 %14

Super Saiyan Blue Goku matchups

Matchups based on at least on 50 games.

Most played vs:

Ultra Instinct Goku
Ultra Instinct Goku

Wins-losses:

14-17 (45%)

Best vs:

Piccolo
Piccolo

Wins-losses:

4-0 (100%)

Wins-losses:

0-3 (0%)

top Super Saiyan Blue Goku mains

PlayerGamesWinsLossesWin rate

Character abilities

  • Power: 10

  • Speed: 10

  • Range: 8

  • Technique: 9

  • Energy: 6

  • Accessibility: 8

News

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Biography

Biography

Training With Whis

After a fight with the God of Destruction Beerus, Goku set time aside for his family, as his son Gohan was also now becoming a father. However, it did not take long for new adventures to arise. He learned that Vegeta had been training in Planet Beerus with Whis, the God's personal trainer who had previously taken the sleeping being from their fight with Goku. Excited to train with Whis and alongside Vegeta, he eventually convinces Whis to let him join them.

There Goku remarks on how much Vegeta's power had grown in only six months of training. The two go on to spar and perform tasks for Whis for the sake of training. The master was not impressed with their progress and gave them even harder tasks and regimes to adhere to. At some point, Beerus wakes up from his sleep and saw the two. He suggests Whis sends both to the inside of Whis Staff, which worked much like a Hyperbolic Time Chamber but infused with Godly Ki.

Golden Frieza

Eventually, after coming out of the Staff, Whis informs them of a message sent by Bulma. Frieza had come back. Quickly Goku and Vegeta go back to Earth to confront this resurrected Frieza. At first, Goku and Frieza both hold back their power. But after a small distraction of Vegeta fighting Goku, the two unleash their true power. Frieza is intrigued by Goku's form, as he explained. After unlocking Super Saiyan, God Goku elevated that form to Super Saiyan, creating an even more powerful fighting form, what would come to be known as Super Saiyan Blue or Super Saiyan God Super Saiyan.

Gameplay

Pors & Cons

Super Saiyan God Super Saiyan (SSGSS) Goku or Super Saiyan Blue Goku is similar to his plain Super Saiyan form. Still, much of his neutral game is brought to a new power level with stronger neutral options, versatile combos, and strong super, on top of one of the best pressure potential of the game with his command grab and light attacks. But he does give up some good things for it. Starting with his limited control at full screen, demanding much more conscious distancing

Moves

8-Way directional Inputs:

  • 1 Down Back
  • 2 Down
  • 3 Down Forward
  • 4 Back
  • 5 Standing
  • 6 Forward
  • j Jumps
  • 7 Up Back
  • 8 Up
  • 9 Up Forward

6 Attack Notations:

  • Light
  • Medium
  • Heavy
  • Special
  • A1 Z Assist 1
  • A2 Z Assist 2

Basic Attacks

  • 5L - Hist fastest normal with good follow-ups.
    • 5LL - Launches on hit and good hitstun.
    • 5LLL - Not a particularly noteworthy normal.
  • 5M - Good range that can have its distance and recovery adjusted for what is needed.
  • 5H - Combo and blockstring filler.
  • 5S - Only Ground projectile, vital for neutral.
  • 2L - Low at a fast speed, god to for mixups.
  • 2M - Launches on hit, arguably the best 2M in the game.
  • 2H - Universal Anti-Air but with poor reach horizontally.
  • 6M - One of the game's best 6M.
  • j.L - Decent Air-to-Air tool.
  • j.M - Great Air-to-Air.
  • j.H - Powerful air overhead, mostly used as a jump-in tool.
  • j.S - Used a lot in combos.
  • j.2H - Combo extender.

Special Attacks

  • 236L/M/H - Divine Void Strike
  • 214L/M/H - Super God Shock Flash
  • 236S or 214S - Instant Transmission
  • j.214/L/M/H- Dragon Flash Kick

Z Assists

  1. Dragon Flash Kick
  2. Divine Void Strike
  3. Instant Transmission

Super Moves

  • 236L+M or 236H+S - Extreme Speed Kamehameha
  • 214L+M or 214H+S - x10 Kaioken Kamehameha

Key Information

First Manga Appearance: Dragon Ball Super Vol 4, Chapter 24: "Son Goku's Evolution" May 20, 2017.

First Anime Appearance: Dragon Ball Super, Episode 24: "Clash! Frieza vs. Goku This Is the Result of My Training!" December 20, 2015.

First Game Appearance: Famicom Jump: Hero Retsuden February 15, 1988. (Goku)

Dragon Ball Fighter Z introduction: Original Release January 26th, 2018.

Availability: Unlockable by earning 500,000 Zeni, completing Arcade Mode's Hyperbolic Time Chamber Course (Hard) A-Rank, or Purchased for $2.99.