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Super Saiyan Goku

Super Saiyan Goku

A Prophecy in the making Super Saiyan Goku was the warrior Frieza was warned would strike him down. The true power of the Saiyans at full display.Know more

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Win rate


Pick rate


Total players



The chart shows this character's most frequent matchups, and also the most favorable ones based on win rate.

Super Saiyan Goku matchup chart

Win rate

CharacterWin rateTotal usage
Super Saiyan Goku50 %8
Gotenks67 %6
Adult Gohan67 %6
Ultra Instinct Goku75 %4
Kid Buu75 %4
Super Saiyan Blue Goku100 %3
Android 21100 %3
Super Saiyan Blue Vegito100 %3
Super Saiyan Vegeta100 %2
Android 180 %2

Super Saiyan Goku matchups

Matchups based on at least on 50 games.

Most played vs:

Super Saiyan Goku
Super Saiyan Goku


4-4 (50%)

Best vs:

Android 21
Android 21


3-0 (100%)

Worst vs:



0-2 (0%)

top Super Saiyan Goku mains

PlayerGamesWinsLossesWin rate

Character abilities

  • Power: 10

  • Speed: 6

  • Range: 8

  • Technique: 7

  • Energy: 8

  • Accessibility: 10


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Pure of Heart

After fighting Vegeta, Goku spent weeks in the hospital recovering. Over that time, Krillin, Gohan, and Bulma set out to find the Dragon Balls hidden away in a Namek, a far off planet. Using Senzu Beans to recovering, and with a few more in hand, he sets out to find his son and friend and protect them from the danger that is Frieza. During his travel, he communicates with King Kai, who warns Goku of Frieza's might. To prepare for the upcoming battles, Goku uses the ship's artificial gravity.

Once he landed in Namek, he quickly fought off and killed Recoome, one of Frieza's henchmen, allowing him to give Senzu beans to Krillin, Gohan, and Vegeta, who had turned against Frieza. Soon after, they would face the head of the elite Ginyu Force, who swapped bodies with him after seeing Goku's real power level, promoting a fight between Vegeta and Goku that would leave both weakened. Eventually, Goku would outsmart Captain Ginyu and recover control over his body. But before he could face Frieza, he would need to recover, which would take a few hours in Frieza's spaceship.

A Turning Point

The battle had already begun by the time Goku was recovered enough to face Frieza. When he came out of the spaceship, he heard Vegeta's last moments, telling the story of how the Saiyans had been murdered by Frieza and his army. Goku, angered, quickly set off to make things right against the Universe's Emperor. Goku fights valiantly, going up to Kaio-Ken x20, a heightened state of battle readiness. But even that is not enough to overpower Frieza, who had only used a fraction of his power.

Frieza then begins to unleash an assault of attack on Goku, quickly debilitating him. Gohan and Krillin attempted to distract Frieza long enough for Goku to set off a Spirit Bomb in a last-ditch attempt. The bomb is successful, but Frieza still lived and quickly killed Krillin and injures Piccolo. Frustrated and angry, Goku taps into a new level of power, Super Saiyan.


Pors & Cons

Surprisingly, compared to its non-Super-Saiyan counterpart, SS Goku is one of the most beginner-friendly characters in the game's roster. He is powerful but not enough to shine in one single aspect truly. At most, his damage output and space control can be seen as the key feature he brings to a match while also sitting at the lower end of mix-up potential—a great first pick for people that want to learn the underlying mechanics of the game.


8-Way directional Inputs:

  • 1 Down Back
  • 2 Down
  • 3 Down Forward
  • 4 Back
  • 5 Standing
  • 6 Forward
  • j Jumps
  • 7 Up Back
  • 8 Up
  • 9 Up Forward

6 Attack Notations:

  • Light
  • Medium
  • Heavy
  • Special
  • A1 Z Assist 1
  • A2 Z Assist 2

Basic Attacks

  • 5L - A quick jab that can be canceled into other moves. 
    • 5LL - Mostly used as a combo and blockstring filler.
    • 5LLL - Very niche combo filler.
  • 5M - Good high hitbox attack, but punishable.
  • 5H - Great range and combo starter.
  • 5S - Solid Ki Blast, great stagger.
  • 2L - Low stagger that opens a lot of pressure options.
  • 2M - Launches on hit with great range.
  • 2H - Universal Anti-Air but with poor reach horizontally.
  • 6M - A clear-cut overhead.
  • 2S - Ki Blast up and forward with a ton of uses as a combo filler.
  • j.L - Decent Air-to-Air tool.
  • j.M - Jump in a normal attack.
  • j.H - Powerful air overhead, mostly used as a jump-in tool.
  • j.S - Used a lot in combos, halts air momentum.
  • j.2H - Combo extender.

Special Attacks

  • 236L/M/H - Dragon Flash Fist
  • 214L/M/H - Flurry Kick
  • 236S - Kamehameha

Z Assists

  1. Kamehameha
  2. Flurry Kick
  3. Dragon Storm

Super Moves

  • 236L+M - Super Kamehameha
  • 236H+S - Warp Kamehameha
  • 214L+M or 214H+S - Meteor Smash

Key Information

First Manga Appearance: Dragon Ball Z Vol 11, Chapter 124: "The Super Saiyan" March 26, 1991.

First Anime Appearance: Dragon Ball Z, Episode 48: "The Angry Super Saiyan! Goku Throws Down the Gauntlet!" March 14, 2010.

First Game Appearance: Famicom Jump: Hero Retsuden February 15, 1988. (Goku)

Dragon Ball Fighter Z introduction: Original Release January 26th, 2018.

Availability: Base Game.