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DRAGON BALL FighterZ

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Goku
DRAGON BALL FighterZ
DRAGON BALL FighterZ

Goku

Goku is an incredibly strong Saiyan who has, on multiple occasions, gone beyond the limits of what most would have thought possible, generally, through his unbreakable spirit and desire to protect and help those around him.Know more

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Win rate

42%(19-26)

Pick rate

1%

Total players

45

Statistics

The chart shows this character's most frequent matchups, and also the most favorable ones based on win rate.

Goku matchup chart

Win rate

0%100%
CharacterWin rateTotal usage
Super Baby 250 %12
SS4 Gogeta42 %12
Ultra Instinct Goku44 %9
Tien14 %7
Super Saiyan Blue Gogeta83 %6
Bardock67 %6
Android 2150 %6
Hit50 %6
Broly33 %6
Fused Zamasu40 %5

Goku matchups

Matchups based on at least on 50 games.

Most played vs:

Super Baby 2
Super Baby 2

Wins-losses:

6-6 (50%)

Wins-losses:

5-1 (83%)

Worst vs:

Vegeta
Vegeta

Wins-losses:

0-5 (0%)

top Goku mains

PlayerGamesWinsLossesWin rate

Character abilities

  • Power: 7

  • Speed: 8

  • Range: 8

  • Technique: 7

  • Energy: 8

  • Accessibility: 9

News

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Biography

Biography

Kakarot, the Orphan Saiyan

Born a few days before the destruction of Planet Vegeta. Goku's parents sent him to Earth inside an incubation champer to protect him. Landing close to Mount Paozu, he was rescued and kept safe by an older man called Gohan. At first, Goku showed the violent and aggressive traits of every Saiyan. Still, after an almost fatal fall in a ravine that sent him into a coma, he became much calmer and had even lost the memories he had of his homeworld.

Grampa Gohan, as Goku would call him, began to train the young child in martial arts. Gohan would discover that Goku was forced to transform at the sight of a full moon. As such, he instructed him never to do so. Unfortunately, one day Goku would transform into a giant ape and unknowingly kill Grampa Gohan in his rampaging. After recovering from the event, Goku had lost his memories of Gohan and concluded he was abandoned by his parent and left to survive in the wilderness of the mountain, which he did.

The Dragon Balls

While surviving on his own, he would meet Bulma, who was looking to gather all seven Dragon Balls to request Shenron a wish. As it turns out, Goku had the fourth ball in his position and joined her quest. On their travels, they would come to meet Master Roshi, Oolong, and Yamcha. It led them to gather all the Dragon Balls at Pilaf Castle after being captured by the gang controlling it. The Rabbit Mob, the leader of which gets their wish interrupted by Oolong at the last moment thanks to a well-timed Kamehameda from Goku.

With the Dragon Balls scatter throughout the world once again, Goku went back to Roshi to train with him and Krillin before the World Martial Arts Tournament. Goku was greatly challenged through the tournament but eventually came second to Jackie Chun, Master Roshi in disguise. After the event, Roshi tells Goku that he needs to travel the world to continue his training.

The Red Ribbon Army

Goku also decides to travel the world to find the fourth Dragon Ball. While doing so, he would fight off a paramilitary group that exerted a great amount of control over the world. The Red Ribbon Army and its generals and captains attempted to defeat him numerous times as he made his way through the ranks of the groups looking for his Ball. In this time, he would come across Chi-Chi, his future wife and mother of his son Gohan.

As he defeated the various members and liberated towns, Goku was helped by locals, one of which Bora was killed by the Red Ribbon Army, leaving Upa, his son, orphan and distraught. Even though Goku had recovered the fourth Ball, he was devasted to see the pain Upa had gone through and decided to end the Red Ribbon Army for good. Then recover all the balls and wish for Bora to be alive on behalf of Upa.

King Piccolo

After reviving Bora, Goku sets out to keep training before the next World Martial Arts Tournament. Once again, he makes it all the way to the final round but eventually loses after an incredible fight against Tien. While going back to his locker, Goku finds Krillin dead by the hand of one of King's Piccolo's sons. After chasing them, he is quickly defeated due to the exhaustion of the tournament and falls into the wilderness to be rescued by a sword-wielding master.

Goku would spend time training with the said master before confronting King Piccolo and his sons again. This time winning and killing the King before he could control the world. However, King Piccolo was able to birth one more son before his death, eventually becoming the new Piccolo. Once an adult, Goku and Piccolo would come to blows at a World Martial Arts Tournament, finally achieving his first tournament win.

Gameplay

Pors & Cons

Although Goku is the series's protagonist, he certainly is not the best character in DBFZ. Oh, but that is not to say he is weak. His solid pressure and space control give him many good tools to stagger opponents and have a dominating tempo. He is one of the best characters for raw damage output, and a handful of great win securing moves puts him well into the upper levels of the competition. But holding him back are his lows and high, which makes mixups a rarety for him alongside needed a team built around his potential instead of being a solid character from the outset.

Moves

8-Way directional Inputs:

  • 1 Down Back
  • 2 Down
  • 3 Down Forward
  • 4 Back
  • 5 Standing
  • 6 Forward
  • j Jumps
  • 7 Up Back
  • 8 Up
  • 9 Up Forward

6 Attack Notations:

  • Light
  • Medium
  • Heavy
  • Special
  • A1 Z Assist 1
  • A2 Z Assist 2

Basic Attacks

  • 5L - A quick jab.
    • 5LL - High forward-moving kick.
    • 5LLL - Hits both sides, often used as a combo extender.
  • 5M - Quick short reach attack.
  • 5H - Combo and blockstring filler.
  • 5S - Solid Ki Blast, good for neutral.
  • 2L - Not a low, but still la good stagger tool.
  • 2M - Launches on hit and can be canceled into 5M or 5S.
  • 2H - Universal Anti-Air but with poor reach horizontally.
  • 6M - A clear-cut overhead.
  • 2S - Ki Blast can be aimed.
  • 2SSS - Solid Combo ender.
  • j.L - Decent Air-to-Air tool.
  • j.M - Jump in a normal attack.
  • j.H - Powerful air overhead, mostly used as a jump-in tool.
  • j.S - Used a lot in combos, halts air momentum.
  • j.2H - Combo extender.

Special Attacks

  • 236L/M/H - Heavy Elbow
  • 214L/M/H - Back Throw
  • 236S - Kamehameha
  • 214S 22S - Everyone, lend me your energy!
  • 214S (post-charge) - Spirit Bomb

Z Assists

  1. Energy Shockwave
  2. Everyone, lend me your energy!
  3. Kamehameha

Super Moves

  • 236L+M or 236H+S - Kaioken
  • 214L+M or 214H+S - Super Spirit Bomb

Key Information

First Manga Appearance: Dragon Ball Vol 1, Chapter 1: "Bloomers and the Monkey King" November 20, 1984.

First Anime Appearance: Dragon Ball, Episode 1: "The Secret of the Dragon Balls" February 26, 1986.

First Game Appearance: Famicom Jump: Hero Retsuden February 15, 1988.

Dragon Ball Fighter Z introduction: Original Release January 26th, 2018.

Availability: Base Game.