Wii Fit Trainer is a humanoid character created by Nintendo to act as a player's personal trainer for their line of fitness and well-being line of games for their motion control consoles, starting with the Wii in 2008.Know more
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Nintendo has a long history of creating videogames that also serve a purpose beyond just entertainment. The most famous example of this was Brain Training, a game focused on helping young people improve their mathematic skills and old folks exercise theirs as they approach their twilight years. For the Nintendo Wii in 2007, Wii Fit was the next rational step into this realm of so-called exergaming experiences. A personal trainer, referred to as Wii fit Trainer, guided players through the various exercises and gathered information about them using the accompanying Wii Balance Board to determine the right exercise for them and a soothing voice to encourage them.
The virtual figure could be either a man or woman, depending on the player's choice. Its appearance resembling that of a mannequin. However, most marketing materials portraited the female Wii Fit Trainer as the main face of the franchise. With the Wii U release in 2014, a new Wii Fit game followed and with it an appearance in the latest version of the Super Smash Bros Franchise.
For competitive Super Smash Bros Ultimate players, Wii Fit Trainer poses a steep learning curve requiring great mastery to be utilized in a highly competitive setting. This is primarily due to their moveset, which is littered with high-risk, high-reward options for smash attacks and a strong set of offstage options. Their long and short-range attacks are also a great plus, but the mid-range aggression is where the Wii Fit Trainer can struggle to ich out an advantage.