Win rate
49%(57-59)
Pick rate
2%
Total players
116
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Sidra's daring heist of the Kraken's prized jewel, The Eye of Charybdis has made a mortal enemy to the legendary creature. While she lost it in a bet, this has not stopped her from being relentlessly hunted by an upset Kraken.Know more
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Win rate
49%(57-59)
Pick rate
2%
Total players
116
The chart shows this character's most frequent matchups, and also the most favorable ones based on win rate.
Win rate
Matchups based on at least on 50 games.
Most played vs:
MordexWins-losses:
Best vs:
DuskWins-losses:
Worst vs:
VectorWins-losses:
Player | Games | Wins | Losses | Win rate |
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Defense: 6
Dexterity: 4
Speed: 0
Strength: 0
Losing the city and The Eye in a one-pub argument wasn't as sorry as a ham sandwich. Yes, these are the values of the restless Corsair Queen, the thunderstorms of the seas and oceans, the fearless winner of the Great Kraken — the legendary Sidra.
She and her monstrous team kept at bay all the waters of Thera from the ice floes of Ikrusk to the gates of Atlantis. Unexpected forays, the sharp blades of pirates, and a fair plank-walking were not foreign to the inhabitants of those spaces.
The insolence and permissiveness of Sidra spread even to the kingdom of Poseidon, from where she stole a giant diamond called the Eye of Charybdis, so senselessly lost later in the heat of a pub's argument.
The Great Kraken, unable to forgive this insolence, indignant to the depths of his powerful tentacles and beak, became forever the pursuer of Sidra, wherever she went. But here, the leader of the water robbers found an advantage: she uses the Kraken against her enemies. For example, Sidra let the Iron Admiral tie her up, take her prisoner, and then laughed long and loud as she watched the Kraken smash the entire fleet to pieces, trying to find the daring thief.
Sidra was one of the first fallen warriors to arrive in Valhalla during the troubled times before the Great Tournament was created. Undaunted, she immediately seized the first ship she came across with the crew and put her order in the water space, resuming the usual pirate lifestyle. By the way, Teros became one of the first, most loyal recruits to her team. However, the lord of Asgard, Odin, didn't like this, and he created the Great Tournament to channel the fear and anger of the Valhalla inhabitants in the right direction.
The smell of profit — tournament prizes and gold lured the wanderer Sidra and she anchored her ship in a secret bay to participate in the Great Tournament alongside other legends.
Sidra’s weapons are Cannon and Sword. Cannon has a huge barrel and is used for short and medium-range shots. Sword is a long blade with a handle used to deliver swift slashing, horizontal, and vertical strikes.
All characteristics are medium. Thus, Sidra can make strong, fast moves and shoots with a Cannon, as well as tricks and parries with the help of Sword and Kraken animation. Dexterity is not her strong suit.