Character abilities
Defense: 3
Dexterity: 5
Speed: 6
Strength: 5
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With Ember now living in Valhalla, the forest itself has spiraled downward into pure chaos, now completely twisted and impassable, the wild now threatening to spread itself across all the realms that it borders. Ember wields the Bow as her primary weapon and the Katars as her secondary weapon.Know more
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Defense: 3
Dexterity: 5
Speed: 6
Strength: 5
Smith’s Miscellany Cryptobotanica has once stated, "Scholars propose the Fangwild Forest is a space-time anomaly much like a black hole. It borders many realities, and in theory, travelers might pass through it into other worlds. But they would inevitably be torn to shreds along the way."
No mere mortal has even set their eyes on the center of the Fangwild Forest. The magic was far too strong, and the dangers were living inside deeply. The Elves who resided on the outskirts, the adventurers and clueless individuals searching for some sort of portal to another universe, not even the beast and ghouls the magic called and drew in. No mortal made it, none of them but Ember.
For thousands of years, Ember constantly would hunt through the countless paths within the Fangwild Forest with her companions, the wolf Ash and her raven Yarra. She defended the Forest from itself while also keeping her guard and protection for the bordering world connected. Ember had fought and beaten countless Primordials. She even befriended a lonely minotaur in her time, also rescuing a raging Viking who found themselves lost deep inside of the Fangwild and would ride a wild dragon once reaching the heart of the forest. During the ancient times before Valhalla even existed, the Fangwild forest’s borders were so large it had even connected all the way to Asgard, making Ember herself one of the first warriors to enter and form Valhallas rafters.
Now residing during her afterlife in Valhalla, Ember couldn’t stop her mind from thinking and sticking to the Fangwild, as the forest and its people feel sorrow for losing their hero. With Ember now living in Valhalla, the forest itself has spiraled downward into pure chaos, now completely twisted and impassable, the wild now threatening to spread itself across all the realms that it borders. Ember knowing that there are certain paths to and from her new home now battles in the Grand Tournament, hoping that with her victory, she can go back to her forest home and make things right.
Ember wields the Bow as her primary weapon and the Katars as her secondary weapon.
The Bow is a weapon greatly suited for aggressive attacks and pressuring your opponent; its hitbox is small but makes up for it with its high damage and quick attacks.
The Katars two sharp knives that legend wears on the hands, used for fast hits in close combat.
Ember's stats are pushing her towards heavily being a glass cannon, as her strength, dexterity, and agility are rather high; her defense is on the weaker side, significantly lower than her other stats.