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Tekken 8

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Tekken 8
Tekken 8


The mysterious ninja with a cursed blade. Yoshimitsu is a walking riddle that can never be solved, from his appearance to goals and playstyle, everything shifts and warps as he forges his path forward.Know more

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Character abilities

  • Evasiveness: 8

  • Combo Damage: 4

  • Mobility: 7

  • Wall Carry: 7

  • Throw Game: 6

  • Difficulty: 9




Yoshimitsu is a leader of a thief group known as the Manji Clan. Initially, he only joins the King of Iron Fist tournament to detract attention from Manji Clan's operation to rob Mishima Zaibatsu, but while competing in the tournament, he spots Ganryu. Knowing of his corruption and crimes, Yoshimitsu defeats Gunryu and spreads his ill-gotten gains between the poor people of the surrounding area, one of whom was Marshall Law

Later on, he learns that Dr. Bosconovitch, who developed his artificial arm after the real one was cut off, has been abducted by Kazuya Mishima. Yoshimitsu sets out for the King of Iron Fist tournament once again to rescue his savior. His mission is successful, and the two begin working together with Yoshimitsu assisting the doctor's needs. As Dr. Bosconovitch's health grows poor, he requires the blood of Ogre to survive. Yoshimitsu had to join the King of Iron Fist again and managed to recover the blood samples to save the doctor.

At a later point in time, Yoshimitsu faces another issue. Manji Clan, who has been helping refugees with supplies and shelter, is running out of resources and manpower. Yoshimitsu devises a plan, forming an alliance with Mishima Zaibatsu and utilizing their power to aid the needs of the Manji Clan. Yoshimitsu joints the fourth King of Iron Fist tournament and makes it all the way to Heihachi, offering him to sign the documents that would hand over the control of Mishima Zaibatsu to the Manji Clan. Knowing that Heihachi would refuse for apparent reasons, it all served as a diversion. As Heihachi's men flood the room, Manji Clan helicopter airlifts the money vault out of Mishima Estate while Yoshimitsu swiftly escapes.

During another attempt to rob Mishima Zaibatsu, Yoshimitsu meets injured Bryan and helps him out. This proves to be a fatal mistake later on. A month later, Bryan visits Dr. Bosconovitch's lab, killing many of Yoshimitsu's men. Enraged by this, Yoshimitsu swore revenge and has since pursued Bryan to achieve this goal.

Six months after the events of Tekken 7, Yoshimitsu has a new quest to embark on, working on behalf of the investor who previously aided the refugee effort that Yoshimitsu was involved in. After much investigation and info gathering by the Manji Clan, he is led to an old cave that Mishima clan used for exorcisms, there he finds the secret archives belonging to Mishima Zaibatsu, the object of interest for his benefactor.


Yoshimitsu is an enigma. Depending on when you meet him, he could appear to be a stoic samurai with a strong respect for the old traditions and rituals. Meanwhile, others might find him to be a bit of a goof. Despite his cursed sword and intimidating armor, Yoshimitsu is still human, and does enjoy indulging in some entertainment from time to time.


Trickster to the bone. Yoshimitsu's core identity is all about being unpredictable and deceptive. With one of the largest movelists in the game, not even Yoshimitsu players might be aware of what they'll pull next, and the strongest Yoshi mains take advantage of this fact by taking you on a ride to the land of matchup knowledge. Despite the infinite antics, unusual stances, and vast array of specialized tools, Yoshimitsu can also be played in an exceptionally fundamental way. His staple Tekken tools are solid at worst, and the proper use of flash can even allow this silly ninja to create damage opportunities where no one else can.

Fighting Style

Specialized "Advanced Manji Ninjutsu" Yoshimitsu is essentially an adept of "Random Bull#### Go!". Using your sword as a makeshift propeller? Why not. Jumping around on your sword like it's a pogo stick? Excellent technique, make sure to write that down on a scroll. Yoshi can and will do pretty much anything and everything that he's capable of to attack or trick his opponents. But that doesn't mean he neglects the good old martial arts. Despite being a ninja, some of Yoshimitsu's punches and kicks would give an MMA fighter a run for their money.

Key Information:

  • Origin: None (formerly Japan)
  • Age: Unknown
  • Weight: 67 kg
  • Height: 178 cm
  • Likes: Video games, Dr. Bosconovitch
  • Dislikes: Bryan Fury, Corruption
  • Fighting Style: Advanced Manji Ninjutsu
  • Debut: Tekken
  • Availability: Base Roster
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