Tekken 7: Xiaoyu Guide - Combos and Move List

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Ilya Kravtsov
Aug 31 20205 min
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How To Play Ling Xiaoyu in Tekken 7
How To Play Ling Xiaoyu by FingersToFight

Ling Xiaoyu in Tekken 7 uses Baguazhang and Piguaquan (Chinese martial arts) styles in duels. Her specialties are dodging, somersault, and quickness. This is necessary so that the opponent is constantly afraid that even a moment later she will begin a deadly combo - and is forced to passively defend herself. Her key feature is the “Art Of Phoenix” stance that infamously evades all highs and several mids simultaneously.

She is considered quite difficult to learn, but for those who can figure it out, Ling Xiaoyu will become a faithful combat friend.

A strength of hers is her versatility in play styles and a good defensive play that includes dodging. The disadvantages include the small radius of some of its blows. Since Ling Xiaoyu is an excellent counterattacker, playing her “first pace” and opening up opponents' defense can be difficult. She also has an excellent set of comebacks after missed hits (Okizeme).

Ling Xiaoyu bio

Xiaoyu is a cheerful girl. She was Jin Kazama's friend until he fell into evil. She entered the first Iron Fist Tournament to build her own amusement park.

As the story unfolds, she grows up and tries to change the history of the Mishima family. To do this, she participates in the Fifth Tournament of the Iron Fist. By winning it, she hopes to get into the time machine and help her friend.

Beginner Guide ~ Tekken 7 by Massive Zug

Ling Xiaoyu combo

captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
captionLing Xiaoyu's combo in Tekken 7, tekken7combo.kagewebsite.com
Ling Xiaoyu Move List by Lady Onfire

And this is the key to successfully playing Ling Xiaoyu. Her stances allow her to change styles of play depending on the opponent and each time choose the most appropriate strategy for winning.

Stances

Art Of Phoenix(AOP)

Ling’s signature stance AOP(entered by pressing d+1+2) infamously evades all highs and several mids simultaneously. While in AOP you can also tap down to evade even more mids. If you enter AOP while in full crouch Ling will automatically perform AOP down. AOP down can also evade several rage arts. Click this link to see a video demonstrating which rage arts AOP down can evade

AOP has slight built-in sidestep right properties, so if you sidestep right before entering AOP you will basically perform two sidesteps while being in AOP. Sidestep right AOP is abbreviated as SSR AOP. Real Menace’s video explanation of SSR AOP

Rain Dance Stance(RDS)

Ling’s unique back turned stance RDS(entered by pressing b+3+4 or FC d/b+3+4). This stance is primarily used for mixups and accessing certain pokes. Ling's movement also becomes stronger in RDS. RDS sidestep is better than her normal sidestep. Both RDS b+3+4 and RDS d/b create a lot of space. She has 1+3 and 2+4 throws from RDS that can be broken with either the 1 or 2 button. If you press f,f before inputting 1+3 or 2+4 Ling will perform a “hop” before throwing the opponent. Which will make the throws true command throws that must be broken with the correct button. Ling must be in RDS to use her Rage Drive.

Hypnotist(HYP)

Entered by pressing u/b+1+2(to go left) or d/b+1+2(to go right). Primarily used for wall mixups and mind games. Each step Ling takes(there are three steps maximum) increases the properties of two moves from Hypnotize.

 

Xiaoyu - Staple Combos

Tekken 7: Xiaoyu - Staple Combos by legendaryMihawk

Punishment

Standing

i10 = 1, d+2 - Get a free RDS mixup. Hold any direction to not enter RDS.

i12 = f1+2 shoulder - knockdown far away, wall splats, mid

i13 = b+4,4 - wall splats and +14 on hit, but will be 14f from a certain range. Just use f+1+2 on -13 moves with pushback.

i14 = 3 - A high 14f launcher that has more range than df2~1

i15 = df2~1 - mid, mid launcher that tracks both ways

i16 = u/f+3 - hop kick(less damage and range than df2~1)

i22 = u/b+3+4 - Can be used from blocking very unsafe moves, but it's not really used much.                                                                                                                                                      

Crouching

i11 = WS+4 - Knocks down on regular hit, which is significant because it leads into Ling oki. If the opponent does not tech you can get a float combo with f,f+3. If the opponent techs to avoid the ff3 float, you will be plus enough to enter AOP and apply the AOP D+1+2/AOP 4~3 50/50

i13 = WS+1,4 New move-in season 3, gives a free RDS mixup and wallsplats                                                                                                                                                                                                                                                     i16 = u/f+3 - Ling's fastest WS launcher

i16 = u/f+3+4 - For moves u/f+3 won't reach like Noctis db2 from tip range

i22 = WS+2*(hold ws2)

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