Mortal Kombat 1 August 21st Hotfix Patch Notes

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Sebastian Quintanilla
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Mortal Kombat 1 August Hotfix Patch Notes
Images courtesy of NRS
A quick patch aiming at Takeda and a few Kameo fighters

NetheRealm Studios released a hotfix patch today for Mortal Kombat 1. The patch is squarely aimed at some balance adjustments for the latest character, Takeda, as well as changes for Kameo Fighters Frost, Tremor, and Ferra.

Main Fighters

  • Takeda
    • Increased active armor frames on Enhanced Swift Stride by 10
    • Shooting Star & (Air) Falling Star now hit Low (was Mid)
    • Swift Stride Phase now hits Mid (was Overhead)

Kameo Fighters

  • Frost (Kameo)
    • Sightly reduced Main Fighter recovery after Snow Flakes Cancel
    • Reduced recharge delay by 120 & slightly increased recharge rate after Snow Flakes and Frost now exits playfield 15 frames sooner
  • Tremor (Kameo)
    • Slightly increased recharge rate after Rolling Rock, Transmute Ground Pound, & Transmute Lava Burst
    • Increased recharge rate after Ground Pound, Transmute Rock Punch, & Transmute Rolling Rock
    • Increased recharge delay after Ground Pound by 30
    • Reduced recharge delay after Transmute Rock Punch by 50, Transmute rolling rock by 60, Transmute Lava Burst & Transmute Crystal Wall Punch by 40, and Transmute Crystal Armor by 180
  • Ferra (Kameo)
    • Reduced Health to 350 (down from 450)
    • Torr Stance: Slide! now has 5 less frames of blockstun

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