Mortal Kombat 11

Start learning movesets and combos!

Choose the platform you play on.
See how to read and perform inputs.
Cetrion
Mortal Kombat 11
Mortal Kombat 11

Cetrion Move List

Cetrion's powers stem from Nature. She can control various elements to her will. Cetrion is regarded as a zoner, preferring to keep her opponents at a distance. She can utilize the elements around her to create various projectile or forge barriers.Know more

Get notified of the character’s updates

Basic attacks

Basic character buttons

Heavens Wind

One

Tendril Slap

Forward
+
One

Low Wind

Down
+
One

Quick Combustion

Two

Turning Wave

Forward
+
Two

Rising God Palm

Down
+
Two

Vapor Push

Three

Energy Swipe

Back
+
Three

Krystal Kick

Down
+
Three

Krushing Heel

Four

Rising Volcano

Back
+
Four

Krystal Heel

Down
+
Four

Quick Gust

One

Burning Palm

Two

Balance Spin

Three
or
Four

Boulder Slam

Up
One
or
Up
Two

Heel Spike

Up
Three
or
Up
Four

Geo Strike

Up
+
Two

World Ender

Up
+
Three

Geo Strike 2

Up
+
Two

World Ender 2

Up
+
Three

Toward Throw

Left bumper
+
Forward
or
Forward
+
One
+
Three

Back Throw

Left bumper
or
One
+
Three

Forward Getup Roll

Forward
+
Left trigger

Backward Getup Roll

Back
+
Left trigger

(Air) Breakaway

Down
+
Right trigger

Special moves

Advanced character buttons

Natural Barrier

Down
Back
One
Can AMP

Far Natural Barrier

Down
Back
One
Forward
CAN AMP

Hell's Wrath

Down
Forward
One
Can AMP

Close Hell's Wrath

Down
Forward
One
Back
Can AMP

Far Hell's Wrath

Down
Forward
One
Forward
Can AMP

(Air) Hell's Wrath

Down
Forward
One
Can AMP

(Air) Close Hell's Wrath

Down
Forward
One
Back
Can AMP

(Air) Far Hell's Wrath

Down
Forward
One
Forward
Can AMP

Boulder Bash

Back
Forward
Two

Bouncing Boulder

Down
Back
Two

Tendril Pull

Down
Back
Four
Can AMP

WEEPING WILLOW

Left trigger
+
Right trigger

Abilities

Special moves depending on chosen variation

Shattering Boulder

Down
Back
One
Can AMP

Close Shattering Boulder

Down
Back
One
Back

Far Shattering Boulder

Down
Back
One
Forward
Can AMP

Boulder Bash 2

Back
Forward
Two
,(Hold
Two
to Delay,
Back
to Bounce,
Up
to Cancel)

Bouncing Boulder 2

Down
Back
Two
,(Hold
Two
to Delay,
Forward
to Bash,
Up
to Cancel)

Earthquake

Down
Down
Three

Geyser

Back
Forward
Four
Can AMP

Close Geyser

Back
Forward
Four
Back
Can AMP

Far Geyser

Back
Forward
Four
Forward
Can AMP

Very Far Geyser

Back
Forward
Four
Up

Deadly Winds

Back
Forward
Four
Can AMP

H2 P0rt

Down
Up

In Front H2 P0rt

Down
Up
Back

In Place H2 P0rt

Down
Up
Down

Far H2 P0rt

Down
Up
Forward

(Air) H2 P0rt

Down
Up

(Air) In Front H2 P0rt

Down
Up
Back

(Air) In Place H2 P0rt

Down
Up
Down

(Air) Far H2 P0rt

Down
Up
Forward

Vapor Halo

Down
Down
Up

Ring Of Fire

Down
Down
Up

Hallowing Winds

Down
Down
Up

Circle Of Life

Down
Down
Up

Conflux Of Elements

Down
Down
Up

Finishers

Fatalities and Brutalities

Maintaining Balance (Mid)

Back
Down
Forward
Down
Four

Good And Evil (Mid)

Back
Down
Back
Three

Stage Fatality (Close)

Up
Down
Up
Four

Serenity (Mid)

Down
Down
Down
Down
One

The Klassic

Down
+
Two

Splitting Apart

Forward
+
Right trigger