Guides
Identification of basic hits and moves Tekken 7
1 - Left Punch
2 - Right Punch
3 - Left Kick
4 - Right Kick
u - Jump
d - Crouch
N - Neutral State
f - Walk towards an Opponent
b - Walk away from an Opponent
f – tap forward once
F – Hold stick forward
d/f – tap down/forward once
D/F – Hold stick down/forward
b – tap backward once
B – Hold stick back
d/b – tap down/back once
D/B – Hold stick down/back
d – tap down once
D – Hold stick down
u/f – tap up/forward once
U/F – Hold stick up/forward
u – tap up once
U – Hold stick up
u/b – tap up/back once
U/B – Hold stick up/back
+ – Moves must be done together
, – Moves must be done right after the other
~ – Moves must be done IMMEDIATELY after the other
: – Move Following the : has to be precision timed to execute
WS – Do move While standing up
WR – While running
+ - Moves must be done together
, - Moves must be done right after the other
~ - Moves must be done IMMEDIATELY after the other
_ - Or (When used between two moves, they are interchangeable)
> - Move following the > has the option of being slightly delayed
# - Hold movement preceding the '#' until the end of the string or until N (Neutral)
FC - Do move during full crouched position
WS - While standing up (Returning the stick to neutral from a crouch)
RN - While running
BK - Back facing the opponent
FD/FT - Lying on the ground Face Down / Feet Towards opponent
FD/FA - " " Face Down / Feet Away from the opponent
FU/FT - " " Face Up / Feet Towards opponent
FU/FA - " " Face Up / Feet Away from the opponent
CH - Major Counterhit (Hitting your opponent during their move execution)
[ ] - Brackets surrounding an item indicate an optional output
( ) - Parenthesis indicates moves grouped together
{ } - Curved brackets indicate buttons needed to break a throw
: - Pause 1/3 a second between button presses (Tenstring timings only).
Leo has a strong character because of his proper upbringing. His life was pleasant and rather carefree until that fateful moment when his mother Emma Klizen was killed by an unknown person. Leo got angry when the actions of the police did not lead to the desired result and began her investigation.
If you like to play this character, this Leo guide Tekken 7 will be helpful for you.
Top 15 Leo combos Tekken 7
One of the best combo from all Tekken 7 Leo move list
Arguably the best punisher kick in the game
Punch and kick in the face of an opponent
Squat kick that throws an opponent up
A series of blows that knock the enemy far back
Fast, high-crushing low hit with good tracking
Another quick blow that knocks the enemy up
High-crushing low hit that knocks enemy's fighter down on hit. Very dangerous near the wall - (mixup with u+3+4 near-wall after knd is best).
All list of Tekken 7 Leo combos you can check here.
And here you can see how to link combos with each other. This is the key part of the Tekken 7 Leo guide.
How to play Leo in Tekken 7 in Under 5 Minutes:
We hope you enjoyed Leo Tekken 7 combo list.
Also, we published some guides about Yoshimitsu, King from Tekken 7, and Cammy White with Chun-Li from Street Fighter.
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