This game was released in October 2021, but unlike some other fighting games, such as Guilty Gear -Strive-, NASB significantly decreased its presence in media and in general in the community. That creates some questions.
What is the reason for this failure?
Well, the game wasn’t ready for release. It had some quality issues and gameplay imbalances. Such competitors as Smash Ultimate and Brawlhalla prove how good platformer fighters could and should be. NASB did not reach that level.
In general, the game was enjoyable for casual players from the very start. But it definitely needed improvements to keep the audience in the long run. The whole situation is kind of similar to the initial release of Street Fighter V, but the difference is huge — Capcom has the money and reputation to add content and fix mistakes. It seems like Ludosity and GameMill Entertainment don’t have the same option.
NASB has stuck with somewhat weird animation, no voice acting, limited modes, no progressing system, no crossplay, etc. Still, not everything is that bad!
The game got new characters: Shredder and Garfield. And even more importantly, rare but regular updates bring improvements to the gameplay balance.
What’s happening with the game right now?
It’s hard to answer this question properly as all the development plans are obscure. Still, we can take a look at the recent activities around NASB.
The most recent patch was in March 2022: