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Toshimichi Mori & Toshinori Aoki Joins The Tokyo-Based Studio Flare

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Toshimichi Mori & Toshinori Aoki Joins Tokyo-Based Studio Flare
Source: Studio Flare
The team is financially supported by NetEase Games

This week it became known that a new video game development studio was formed in Tokyo. The company is called Studio Flare and is currently working on an unannounced project that will surprise all fighting game fans. Toshinori Aoki and Toshimichi Mori immediately joined Studio Flare. Aoki was appointed president and representative director, and Mori as development producer and executive vice president.

According to official information, the future product is primarily based on Mori's ideas and his previous experience. Below you can check how the company's goals are described in the official press release:

Toshinori Aoki and Toshimichi Mori are pleased to announce establishment of a new game development company named Studio Flare, Inc. in Tokyo. With knowledge and expertise from their past projects, Studio Flare will deliver new game experiences to global audiences. The company also has received support from NetEase Games. In his past career, Toshinori Aoki has served in executive management roles at several video game companies, including Marvelous Inc., where he previously served on their board of directors. Toshimichi Mori produced BlazBlue, a beloved player-versus-player fighting game supported by a strong community. His most recent role was at Arc System Works, where he also served on the company's board of directors. Studio Flare intends to create titles with an edgy feel that brings excitement to hardcore gamers. We will start developing original games for console platforms with a small but highly talented team based in our studio in Gotanda, Tokyo.
Studio Flare

Recall that Toshimichi Mori left Ark System Works after almost 20 years of work in September last year. He started working with the company while developing Guilty Gear X as a Picpac employee. After that, Daisuke Ishiwatari invited Mori to become a part of the team starting October 1, 2003. Toshimichi has been developing such titles as Guilty Gear Isuka and Guilty Gear XX Slash. For the second one, he served as the director and creator of the Order-Sol character (technically and visually). After that, he created the BlazBlue series and worked on titles like BlazBlue: Calamity Trigger, BlazBlue: Continuum Shift, Calamity Trigger Reconstruction, BlazBlue: Central Fiction, and BlazBlue: Cross Tag Battle.

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