THE KING OF FIGHTERS XV Patch Ver.2.21 Released

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Gufis
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THE KING OF FIGHTERS XV Patch Ver.2.21 Released
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Online play improved

SNK Corporation released an update patch to the King of Fighters XV. The changelog is relatively small, but there are improvements to the online play.

What has changed? Here are the full patch notes:

Online

  • Improved situations where the number of rollback frames would increase for a few seconds immediately after a fight begins.

Ranked match/Casual Match

  • Resolved an issue where, in certain circumstances, you would be matched to players with a lower-level Connection Speed than the one specified

Hinako Shijo

  • Changed the Shikofumi classification from physical to projectile, resolving an issue where certain counter moves would trigger off it. Despite its projectile properties, the move cannot be reflected (or nullified by other projectiles).
  • Gaburiyori: Resolved an issue where the grab would not work properly when the Teishi command was input at the same time that the character seizes the opponent.

Benimaru Nikaido

  • Resolved an issue where this character’s special intros with Sylvie Paula Paula, Najd, and Hinako Shijo were not playing as intended.

For more news about the King of Fighters XV, visit our news hub.

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