Mortal Kombat 11 Spawn Guide Featuring AVirk13

author
Elizbar Ramazashvili
4 min
Guide by AVirk13
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Learn to play as the guest character Spawn with the Canadian prodigy AVirk13

Mortal Kombat 11 Ultimate sure has tons of memorable characters. They all have their own frame data, strengths, weaknesses, and specifics. Professionals always learn these to the best of their abilities. And not only for their mains, but those of their opponents too. Even if you may not be aiming towards the top-8 finish at Evo this year, learning the basics and working your way through the roster can pave the way to a more enjoyable competitive experience.

Since everyone at DashFight wants to give you all the tools you will need to improve, we've partnered with amazing Arsam "AVirk13" Virk to provide you with the best Mortal Kombat 11 Ultimate Spawn guide. You can view the full video right below and go over any of the individual sections right here in the text guide.

AVirk13's Spawn Guide

AVirk13's Spawn Guide

Short name

MK move

Xbox

PS

Switch

PC

F

Forwards

 

 

 

 

B

Backwards

 

 

 

 

U

Up

 

 

 

 

D

Down

 

 

 

 

1

Front Punch

X

Square

Y

J

2

Back Punch

Y

Triangle

X

I

3

Front Kick

A

Cross

B

K

4

Back Kick

B

Circle

A

L

L1

Grab

LB

L1

L Switch

SPACE

R1

Amplify Move

RB

R1

R Switch

;

Swipe

Spawn's Best Buttons

The Best Buttons are the key moves for the character. You should try to use them whenever the opportunity presents itself since they offer the best neutral, anti-air, and pressure value.

  • 1 – At 7 frames, this is Spawn’s fastest punish. The only downside is the miserable range.

  • B1 – 13-frame mid with extreme range.

  • D1 – One of the best D1s in the entire game. Good range and only 7 frames.

  • F2 – Spawn’s best advancing mid button.

  • 3 – Hands down Spawn’s best button. Great range, damage, and anti-air.

  • D4 – A serviceable button for when you need it.

  • B4 – One of the best sweeps in the entire game. Hits twice and goes far.

  • D3 – A decent alternative to D1.

Spawn’s Best Variations

Players have the option to select their own Variations in tournament settings, so here are AVirk13’s Spawn ones:

  • Charging Hellspawn (BF3)

  • Soul Forfeit (DBF4)

Spawn’s Gameplan

Spawn’s goal is to get the opponent to come to you while you’re trying to zone them out. His buttons have a decent range on them, so you should try to control the space. Utilize his good wavedash. Spawn also has insane corner pressure, so use that to your advantage.

Spawn’s Best Strings

Single buttons won’t win you the match, so you need to memorize these best strings to win:

  • B1, 2 – Only use when you know you will land it, as it’s unsafe on block and will be punished.

  • F2, 1 – Advancing mid. Hit-confirmable into the Charging Hellspawn. Quite safe, so don’t be shy about using it.

  • F2, 3 – Similar to the one above and deals more damage, but much more unsafe.

  • 3, 4 – One of the best strings in the game because of how well it controls space and how good it is in the corner.

  • F4, 1, 3 – Good string for shimmying.

  • 1, 1 & 1, 1, Hold B2 – A good string to mindgame your opponent into poking and punishing them for it.

Spawn’s Bread and Butter Combos

Knowing how to adapt to the changing landscape of a fight is important. That is why Combos play a crucial role in letting you shape it and extract the most out of your inputs. Here are the combos you should be looking to pull off:

  • 1, 1, BF3, AMP, 2, 4, DB3

  • 1, 1, BF3, AMP, 2, 4, BF3, AMP, D2

  • F2, 3, BF3, AMP, 2, 4, DB3

  • F2, 3, BF3, AMP, 2, 4, BF3, AMP, D2

  • B1, 2, 2, 4, DB3

  • B1, 2, 2, 4, BF3, AMP, 2, 4, DB3

  • 1, 1, BF3, AMP, 2, 4, DB3, AMP

  • FL1, 2, 4, BF3, AMP, 2, 4, DB3

  • FL1, 2, 4, BF3, AMP, 2, 4, BF3, AMP, D2

Spawn’s Weaknesses

As much as people want their mains to be very strong and all-powerful, you can’t have a video game fighter without weaknesses. Spawn is no exception.

  • He’s not the best up close, so keep your distance.

  • If the opponent managed to pressure you, you need to either backdash, or wait for your turn to D1 and do something about it.

Spawn’s Guide Conclusion

Considering how good Spawn is at controlling the neutral game and conditioning the opponent to do something, it’s no wonder that his weakness is when they get up close and personal. Your main goal with him should be to force them to play your game. Be proactive, exert corner pressure whenever possible, and don’t let your opponent catch you off guard!

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