Normal throws
Throws
FEINT MAKURA
CLOSE TO OPPONENT
Back
ORForward
Plus
Heavy punch
MAKURA BOMB
CLOSE TO OPPONENT
Back
ORForward
Plus
Heavy kick
Command moves
Basic attacks with simple input
NEZOU RANGEKI
Forward
Plus
Light kick
CHINZANKOU
Back
Plus
Light Punch
Special moves
Special attacks with advanced input
MAKURA NAGE
Quarter circle back
Plus
Any punch
SEN-SISS HOU
Back
Forward
Plus
Any punch
GEKI HOU
Down
Up
Plus
Any punch
RESSEN KYAKU
IN AIR
Quarter circle back
Plus
Any kick
Super special moves
Supers
CHOU GEKI HOU
Quarter circle forward
Quarter circle forward
Plus
Any punch
HAKUCHUU MUSOU
Quarter circle forward
Quarter circle forward
Plus
Any kick
Climax Super Special Moves
Supers, but stronger
SEIKAKU MEITENGYOBU
Quarter circle back
Half-circle forward
Plus
Heavy punch
Heavy kick