Character abilities
Offense: 7
Defense: 5
Range: 6
Mobility: 6
Difficulty: 6
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Despite her position as Lord Commander of Albion's forces, Vira's foremost devotion is to Katalina, who she was classmates with at the Albion Military Academy.Know more
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Offense: 7
Defense: 5
Range: 6
Mobility: 6
Difficulty: 6
Vira's story is a tale of devotion turned dark. Once a respected knight in the Erste Empire's Imperial Army, her encounter with the primal beast Luminiera instigated an obsession that would dictate the course of her life. Her journey to Knights' Island marked a pivotal moment where her admiration for one woman, Katalina, deepened into a consuming fixation. This obsession is the linchpin of her actions, driving her towards a path of corruption and manic pursuit of power, provided by her pact with Luminiera. The once noble knight has become a tragic figure, emblematic of the danger in allowing passion to eclipse reason, and the profound cost of power unchecked by moral bounds
Vira is a character with a deeply ingrained sense of loyalty that veers into the realm of fixation. Once an esteemed soldier of the Erste Empire, her psyche takes a sinister shift after meeting Luminiera, leading to an intense fixation that dictates her every move. Her commitment to Katalina is a dark shadow of this fixation, manifesting in internal conflict and erratic behavior. The power Vira gains from her bond with Luminiera comes at a high price, tainting her soul and fueling a relentless drive for triumph. Her journey is one marked by passion and the heavy burdens of her acquired power, casting her as a tragic figure.
Vira is a balanced mid-range offensive character, adept at pressuring opponents with her long-reaching normals and specials. Her attacks have generous cancel windows for hit confirmations leading to knockdowns and subsequent okizeme setups. Her far medium attack and the Scarlet Oath special are her go-to tools for poking at range. Up close, Vira utilizes fast light attacks for effective frame traps and strike/throw mixups.
Her strategy is to control space with specials and summoned swords, corralling opponents and limiting their movement. Post-knockdown, she leverages Luminiera swords for covering wakeup options. Transforming with Blade of Light or Luminiera Merge super significantly enhances her specials for combos and oki setups, while a triple jump and air dash provide for aggressive maneuvering and crossup potential. This dual approach of zoning and close-quarters pressure allows Vira to execute layered mixups for substantial damage.
Vira dons an armored corset with gold trims that accentuates her combative nature, paired with a white, ruffled skirt for mobility, A flowing cape behind her suggests a regal or commanding presence. Her attire is completed with thigh-high boots adorned with gold, signifying her high rank or status. Vira's gauntlets are both protective and elegant, and her headband with a bow adds a touch of charisma to her battle-ready appearance. Her blonde hair cascades freely, indicating a wild, untamed aspect to her character. Vira carries a long sword with a red blade, embodying her readiness to engage in more fierce and strategic combat.
In her transformed state, Vira's attire takes on a more battle-focused design. She is clad in an armored bodice, detailed with green gem accents that highlight her empowered form. White cloth inlays suggest a blend of flexibility and elegance. Her arms are shielded by gauntlets adorned with matching green jewels, and her ensemble includes a white skirt paired with a maroon cape, symbolizing her dynamic combat style and nobility. Completing her transformation, her warrior aesthetic is accentuated by the addition of horns protruding from the sides of her head, which add a mystical or demonic aspect to her presence, she also wears thigh-high armored boots and her blonde hair is styled up with a ribbon headband, expressing her readiness for battle.