Character abilities
Offense: 8
Defense: 4
Range: 10
Mobility: 4
Difficulty: 8
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Metera is a free spirit who wants to be sure to stay as free as possible. She refuses to live the life set out for herKnow more
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Offense: 8
Defense: 4
Range: 10
Mobility: 4
Difficulty: 8
Metera has always been a free spirit. Born as an Erune, her family has the sacred duty of protecting a shrine with a malevolent spirit within. This did not suit Metera who would rather be free to travel the world…and that is exactly what she did. Now free of her post, she wanders from place to place in search of adventure and fun.
With her unerring aim and the power of flight, she believes there is nowhere she can’t go and nothing she can’t do.
Metera is a free spirit who will go where the winds lead. This makes her seem unreliable, however, as long as she is focused on something, you can be rest assured that she will give it her all.
Metera is a zoner who uses her projectiles to keep her opponents’ locked in a position and unable to reach her. She has a variety of projectiles to make this possible. She also has a double jump which is useful, but with all these advantages comes a few drawbacks chief of which is her lower health. She also doesn’t have a reliable anti-air which could be a hassle.
Metera has sandy brown hair which she wears in two tails with a black and pink hair clip which is the pattern around her bow. She wears black and dull gold armor that doesn’t cover much, but it does cover her arms. She wears a thin black cloth around her waist which covers her thighs and legs and she wears long shoes.