French Bread games keep evolving, as shown by their constant posts showcasing the features of Under Night In-Birth II [Sys:Celes].
We've previously mentioned the new function of taking control during playback, which was met with a very enthusiastic approval, same as their new practice mode mini-game that will test your reactions and prepare you for those moments when you need a fast and clean input.
This newest feature is amazing as well, and while not new, I'm pretty sure we're all glad to see it return. Introduced in Melty Blood Project Lumina, customizable color palettes allowed us to have much greater degree of control over the character's appearance and increase an already massive pool of available palettes.