Massive ad blocks put a huge damper on FG streams, could this be prevented, or will we have to adapt?
It's no secret that Twitch has been doubling down on the ads on the past few years. It's also safe to say that none of the viewers saw this as a positive change, but could it be impacting the FGC more than any other streaming audiences?
Your average fighting game match rarely lasts more than a minute, and within one ad block you could be skipping a crucial part of the set, if not the whole thing.
Pre-roll ads can immediately kill the interest of someone who just wanted to watch a few matches and could've stayed for longer, and since Twitch demands a certain amount of ads to be run, they could interrupt the sets at the worst of times.
It's extremely unlikely that Twitch would do anything at all to actually help out and work with the smaller communities who might suffer from lengthier ad blocks, so it seems like streamers in FGC will have to play around the existing rules and implement some ad breaks to make sure that Twitch doesn't suddenly force their viewers to miss out on the action.