Fighting games share a weakness with every other game, where multiplayer is by far the biggest and most appealing part of the game. No matter how much the single player improves, we rarely boot up a fighting game to get through the story or fight the AI, it’s usually to play against other people.
But what if those people aren’t there, what if finding them becomes too much effort, and when you do find them, the skill gap is too large to have a good match? Is the game dead then?
The answer will depend on who you ask, and this video, we will explore where the truth lies, and why both sides of this argument tend to have a fundamental misunderstanding of each other