Tekken 7 is the latest installment of the globally popular Tekken series. Its games have been around for almost thirty years, and for the majority of its lifespan, it set the golden standard for what 3D fightings should be. Nowadays, it’s one of the most regarded titles worldwide and is respected by the fans of even the most traditional 2D games.
One of the reasons for such success is the gameplay of Tekken and how many different styles it’s able to incorporate. The characters have become iconic at this point, and every new addition tries to push the envelope even further.
Asukais a young tomboyish girl who debuted in Tekken 5. She’s a sibling of Jin Kazama and seems to have some ability to affect the Devil Gene. Today we have partnered with Fergus “Fergus” McGee to provide you with the best Tekken 7 Asukaguide. You can view the full video right below and go over any of the individual sections right here in the text guide.
ASUKA KAZAMA Guide by [ Fergus2k8 ] | Tekken 7 | DashFight | All you need to know
Basic Input Table for Tekken 7
Down & Forward
Down & Back
Up & Back
Up & Forward
No directional inputs
Side Step (Left/Right)
Asuka’s Best Moves
The Best Buttons are simple inputs that in many ways form the identity of the character. They’re likely to be your best tools for getting a grasp of any particular fighter.
1, 2, 4 - Asuka’s jab isn’t that good in itself, but the extensions are great. Feel free to experiment with them.
f2 - her main whiff punisher. Great range, decent damage for a launcher.
f4 - a homing move that’s plus on block. Good for catching out sidesteps. Can lead to lots of damage.
d3+4 - a safe low crushing launcher that makes many opponents hate Asuka. Destroys the offense of many characters.
d/f1 - a generic tool that everyone has access to. Her d/f1 is +8 on hit and only -3 on block. Has some good follow-ups.
d/f4 - a 12-frame safe mid. Good range on it, too.
1+2 - a safe mid launcher. Not a lot of range, but a well-placed one can catch the opponent off-guard.
b3 - a very infamous move. Low crushes everything, and, depending on the character, goes under some highs too. Easily hit-confirmable to follow up into a combo.
d/b1,2 - a good safe move that’s hit-confirmable and launches on counterhit. Wallsplats, so abuse it near the walls.
d/b3 - low with pushback and great frames on counterhit. Great against mashers.
d2 - hits from Asuka’s maximum comfort range. Launches on counterhit.
FC d/f2 - great follow-up on counterhit.
d1+2 - Asuka’s big power mixup low. Free f2 follow-up on hit.
Asuka’s Best combos
df2 ff2,3 1 2,1,1+2 s! ff2,1
df2 ff2,3 db1,2 s! b4,2,3
1+2 db4,3 2,1,1+2 s! ff21
4 CH dash 2,1 b2,1+2,4 s! ff2,1
df2 ff2,3 1 2,1,1+2 s! ff1+2 ff1
df3 wallsplat 1+4,2,4
df3 wallsplat b4,2,3
Asuka’s Gameplan and Strengths
Asuka is probably the best character in Tekken 7 at stealing the opponent’s turns courtesy of her arsenal of defensive options and panic moves. Her defense makes them second-guess their every move in fear of getting caught out of their moves being crushed. Her other strength that not many people realize is there is her wall-combo damage with good oki afterward. Additionally, her arsenal of safe normal and counterhit launchers provide her with different opportunities to start her own offensive.
Her biggest weakness is her very mediocre jab. It doesn’t have anything naturally guaranteed afterward, so it’s hard to incorporate this move into her offense. Characters like Bryan and Armor King can also exploit frames on her jab. Another weakness is that her lows are relatively slow. Asuka also has trouble tracking her sidestep right, and many seasoned players use this to their advantage against her.
Asuka’s Guide Conclusion
Asuka in Tekken 7 is a whole defensive package. She has turn-steals, counter-hits, various crushes, parries, and whiff-punishes. And while she absolutely can dish out lots of pain, most of it is conditional on her being on the defensive. She’s the perfect fighter for this niche, although not many love this playstyle and prefer to play as someone less dependant on playing from backfoot. Still, if punishing mistakes and frustrating your opponent is something you like – Asuka is definitely a character for you.
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