Also some balance changes and new cosmetics.
Rivals of Aether II just received Patch 1.6.1 which brings in a lot of new cosmetics, balance changes, fixes, and QoL features. While Loxodont, Maypul, and Ranno are getting new cosmetics, Kragg fans are the winners on cosmetic front with a whole new skin.
The other major piece of cosmetics is the new skin for Metal Refinery stage, which transforms it into an Armada Flagship, taking you above the skies.
Now, onto actual changes.
Audio Changes
Slade
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Slade's Tether Grab/ZAir no longer uses Galvan's sound-effects and has a new custom one instead.
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Up Special's SFX timing has been fixed.
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Slade's coin pickup sound volume has been raised slightly
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New sounds have been added whenever Slade gets enough coins to buy a new item using his Down Special chest. Every threshold has it's specific sound. For the time being there are no sounds for Neutral Special item thresholds but we'll be evaluating over time the possibility of also adding these.
Items
Gameplay Updates

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New Advanced Control Option: Airdodge Rounding Angle
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In previous patches, the angle at which airdodges round to cardinal directions has changed back and forth between 12 and 20 degrees, with many people preferring one over the other. Now we're adding it as a setting so that both camps can have it their way. Higher values will make it easier to get perfectly horizontal wavedashes/wavelands, while lower values will allow for more precise control of your wavedash/waveland distance.
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Bug fix: Item throw states will now go into the Land state if they land after their IASA frame
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Fixed a bug that prevented airdodge friction from being applied on the frame where the airdodge sound effect played.
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Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform.
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Fixed back button on the top bar on the CSS and StageSelect getting stuck in the hovered state
Runback
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New QoL feature! In lobbies or local with tourney mode off, any player can press TriggerLeft + TriggerRight + Jump after the game has ended, but before moving to Results, to trigger a Runback! This restarts the match on the current stage with the current characters.







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Coins that land on Slade's open treasure chest will now be collected automatically.
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Dropping a treasure chest on an opponent with Down Special will now spawn coins like a normal attack.
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Bug fix: Coins spawned by the golden fish will now have the same launch speed as normal coins.