How does one approach crafting an intro for one of the most revered games in the FGC?
Recent Evo 2025 marked a special occasion for the FGC, when thousands of players got together not only to compete in the newest titles, but to celebrate their history and legacy by holding a special tournament for a game that is near and dear to so many – Marvel vs. Capcom 2!
Both MVC2 and UMVC3 are some of the revered games within a community. Honestly, a lot of it isn't even about the design of these games, but what they represent for the culture. So many players started their careers and made a name for themselves through these tag fighters. So many cherished moments in the early FGC history happened when "Mahvel" was on the screen.
Hosting a tournament for it at the biggest stage had to be something special, and that special moments started with an intro that immediately lets you know that this is a big deal:
These almost two minutes have... everything. Really, everything. It's such a great encapsulation of the fond memories and hype moments that people shared over the last 20+ years of MVC2, while also displaying the game at its best. A vibrant and chaotic spectacle that immediately grabs your attention.
Recently, Apollo Armando sat down with Samantha Flack, who conducted this interview about the process behind the creation of this intro. We implore you to give it a read, because it's rare that we get insight into the creative side of things like this.
Within the interview dives deep into the relationship between the artist, their work, and the FGC, but also contains really interesting notes about the production itself. It's fascinating how the production of the video was woven so smoothly with the song, as Apollo admits they really didn't have to do much guesswork for the footage thanks to how specific and referential the lyrics of the song were. You get an idea that people who wrote it basically lived and breathed MVC2.
They did, however, spend a lot of time scouring for actually good footage that would allow the intro to showcase these players and moments in acceptable quality. As you might know, FGC was never especially good at keeping records, archiving footage, or using up-to-date equipment when recording things. Even going back something like 10 years can be a bit of a crapshoot, let alone unearthing the ancient MVC2 tablets.
They did find it all in the end, though, including so many extremely deep cuts that you might miss until you give the intro a few watches. Some will only click for people who have been around for a really long time, but that's just the sort of thing you should expect when celebrating the legacy of an old classic.