Now there's two of them, this is getting out of hand!
Omni-Man released for Mortal Kombat 1 recently, and with him, brought a few new bugs.
The first one is fairly absurd, and makes me wonder if this could still happen if the game had crossplay, or maybe it's one of the reasons the game launched without it. Either way, perhaps the most egregious bug with Omni-Man is that his combo scaling is fundamentally different between consoles and PC.
Something like this has previously happened with the PC port of MK11, which famously had notable balance differences.
The other bug is more so just funny, but still unacceptable for a competitive game. It's weird that something like this managed to slip by into full release, as many players will likely encounter this without even consciously attempting to replicate it.
Fortunately, there isn't much of a reason for anyone to air dash themselves into a corner, so you shouldn't be seeing anyone try and "abuse" this bug, if that's even possible.
Hopefully these don't take too long to fix, but the fact that they happened in the first place is concerning.