Marvel vs Capcom: Infinite and Beyond Introduces Unbeatable Boss Fight

author
Femi Famutimi
2 min

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Marvel vs Capcom: Infinite and Beyond Introduces Unbeatable Boss Fight
The Ultron Omega fight is driving players crazy

Marvel vs. Capcom: Infinite And Beyond was released to the world only a couple of days ago and the reception so far has been great. MVCIB, which is what the game is being called, is a huge mod project by Maximilian Dood and a large team of passionate fans who have more or less created a whole new experience for MVC fans. 

Along with the fresh art style, characters, color palettes and so on, the game also sees the return of the final boss of the MVCI game, Ultron Omega. However, it seems Max and the team inadvertently made the boss fight even harder meaning that the fight is almost unbeatable. 

Max is still looking for anyone who has defeated the boss on Very Hard mode, with only one person from his chat claiming to have done it, but with no video evidence, the search for a victor continues. 

According to Max, on normal difficulty, the boss could take up to about an hour to defeat. However, on Very Hard, the person who claimed to have defeated it says it took 8 hours. Max describes the boss as 'not the typical fighting game boss fight' to which he explained that beyond the normal pattern recognition, there were also elements of RNG that players would have to contend with. 

Players can face the boss on one of the new gameplay modes known as 'single cross frenzy' which can allow a player to control more than one character against an opponent. This can be used in the arcade mode. 

A lot of players have really enjoyed the challenge and this all bodes very well for the future of the game. 

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