Skybound doesn't want anyone to dig into the files until the game comes out.
Invincible VS has recently announced a new addition to the roster in Allen the Alien, and that there will be an open beta on April 9 to 11.
The catch is that the beta is only for Xbox X|S and PS5, PC is excluded. Surprisingly enough, the official account commented on the matter, saying that there will be no Open Beta on PC to avoid data mining.
It is absolutely a valid concern, but is the decision itself just as valid? When a fighting game beta comes out on PC, it's pretty much expected that someone will crack it to enable some degree of offline play, and they might dig into the files to see what's there.
That said, there isn't a major precedent for unreleased characters being released, at most there might be voice lines or other miscellaneous files that do not confirm which character will come next or when. The offline cracks are a bigger concern, and yet we saw no meaningful impact for that for Tekken 8 or Street Fighter 6.
The only thing this decision communicates is that the PC customers do not matter. Players who purchase the game on PC will pay the same price and get the game on the same day, but will get a version of the game that will not undergo the same level of testing and quality assurance. All to avoid a downside that seemingly had no tangible negative impact in the history of fighting games.
Additionally, the gap between the Open Beta and the full PC release is slightly under 3 weeks. If there is any trace of upcoming content that people aren't meant to see, they aren't exactly delaying data mining by any meaningful amount of time, while taking on the risk of PC version running or playing so poorly that it harms the launch momentum.
Ideally it all works out for the best when the game comes out, but this is not a problem that we should be dealing with in the big 2026. Do not blame developers, however. They know perfectly well that if they take a bit of time, they can create a separate build of the game that does not contain anything worth mining, but it's on the executives to approve the time investment necessary to create that. However, the modern gaming industry is all about maximizing short term profits, and it's hard to justify any time investment that isn't strictly required to deliver a viable product.