Does it still suck in this coming year? or could we give it a chance?
Cloud gaming made a splash a few years back, but it was clearly a technology still out of reach. Entering 2024, and with an even more connected world, could it finally be making a comeback? The technology of streaming games is explained here, some available services are listed, and a real experience of playing fighting games on the cloud is revealed.
It would be simpler to say that fighting games are meant to be played offline, directly on a console or PC, having an opponent in that very room. There is no lag; everything is smooth and perfect. But reality brings some adjustments, like recently when we were forced to play and compete online. As a result, the rollback netcode that allows players to have a better online experience has become a general standard for fighting games. The industry has improved through the difficulties.