The FGC has typically been dominated by the huge games by top developers. So the likes of Street Fighter, Mortal Kombat, and Tekken have more or less been the staple of the scene. But in the last decade, we have seen a few indie fighting games make the leap from total obscurity to mainstream success. Perhaps the two most prominent games to do this are Brawlhalla and Skullgirls, the latter will be featured as a mainstage game at Evo this year.
2020 saw the announcement of one such game, Breakthrough which is being developed by Shatterpoint, an indie game developer made up of students of the University of California Santa Cruz (UCSC). Breakthrough is being advertised as a 2D fighter with an enigmatic mechanic called 'Resolve'. Little was revealed about the game until recently when the developer took to their Twitter page to showcase some of the stuff they are working on.